As Guybrush adventures throughout the Caribbean, players will work through a wide variety of puzzles akin to the point-and-click adventures of yesteryear. Return to Monkey Island takes you on an adventure from Melee Island filled with new beginnings all the way to Brrrrmuda, a frozen wasteland with some questionable views on its monarchy. For much of the adventure Guybrush and his nemesis, the Ghost Pirate LeChuck, seem to be relics of a bygone era as they race to find the true secret of Monkey Island. Piracy has changed much like the real world, and the wit and honour of a pirate are no more as pirates begin to focus more on the rewards of their adventures. Return to Monkey Island uses the structure of its original instalment to create a new story that looks at how the world has changed since its initial release in 1990. The pirate leaders have been replaced with a new age group of pirates, Stan's pre-owned ship-lot has been closed down, and Elaine's house is now a museum to piracy. Throughout the early hours of the story, returning players may find themselves experiencing deja vu, with many of the locations and story moments beginning to repeat themselves from the original Secret of Monkey Island, but the differences start to shine through. Those coming to the series for the first time should not be dismayed Return to Monkey Island does a fantastic job at including all players in the story through its dialogue and goes even further with its scrapbook-like retelling of the previous games. Return to Monkey Island takes you on a journey through Guybrush Threepwood, telling his son Junior the Tale of how he finally found the secret to Monkey Island. Well, after playing through this latest instalment twice, I have my answer: it's both. Was this a new game or a remaster? Many classic locations were featured throughout the trailers, each with a new spin or twist. During the marketing for Return to Monkey Island, I found myself confused throughout. Return to Monkey Island gives new and old audiences a chance to set sail in the Caribbean, conquering nostalgia while evolving its characters in a new direction to set the scene for the future of this series. The point-and-click adventure game was always a staple of every PC store I visited, which led me to sail the seven seas with Guybrush Threepwood and now that I am in my late 20s, I get to play a new adventure with my favourite pirate, all with a fresh coat of paint. Before Assasin's Creed found its black flag before Skull and Bones had been delayed again before Sid Meier's Pirates, Ron Gilbert brought a more witty and flamboyant spin to the pirate genre with The Secret of Monkey Island.
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